A downloadable game for Windows

TL;DR:

  • Attack the ships fleeing your empire until they release escape pods
  • Collect the pods by flying up to them
  • When you collect 1000 citizens, you win! Hooray!
  • Try not to kill too many people

W - Forward Thrust,  A - Rotate Left, S - Reverse Thrust, D - Rotate Right, SPACE/LMB - Fire.

Flavor text time! <Clears throat>

Ungrateful citizens are fleeing their lives of invigorating servitude! Fortunately the feeble cowards must occasionally halt for a respite from the agonies of unshielded warp travel and that is when you, an Imperial Shepherd, can save them from themselves!

The Empress has charged you with retrieving a thousand foolish souls for re-education. Be warned - the Empress decides whether to grant the mercy of death, not you. Deny too many citizens their chance for redemption and you shall receive the Empress' mercy yourself.

_____________________________________________________

A quick (ahahahahHAHAHAHAhahaha<sobs uncontrollably>) Unity space shooter I've made to get the "mai furzt gaem" hump out of the way while working on a bigger project.  Now I'll need another excuse when I crash and burn. It's not exactly finished yet but something something Fallout 76 amIrite something. Apart from adding an in-game help screen I don't really have any plans.

On the off chance anyone ever plays it please leave comments/bugs/suggestions below so I can carve them into a large stone cylinder and slowly roll it over myself starting from my feet so my last agonizing moments on Earth are spent staring into an elaborate engraving of "LOL u suX!!111!" make a note of them and maybe get some experience of fixing stuff, patching and all that gubbins that I have no clue about.

Glory to the Empire, fellow citizens!

StatusReleased
PlatformsWindows
AuthorRevvyD
GenreShooter
Made withUnity
Tags2D, Asteroids, Space, Unity
Average sessionA few minutes
LinksTwitter

Download

Download
glory-to-the-empire-windows.zip 28 MB
Version 2 Feb 09, 2019

Comments

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Thanks for the game! Fun Stuff!

(+1)

Thankee-sai! One of the things I was fixating on was that there I was trying to "do gamedev" and I'd never actually made anything that wasn't straight out of a tutorial/course, so the plan is to do a few more little free games. Hopefully the practice of actually finishing some small projects will rub off on to my main thing... (rather than, y'know, distract me completely...)

Good idea. Don't be afraid of one of your small projects become a main project though. You never know.